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Post by Joe Crimi (Lead Game Designer) on Feb 19, 2016 5:49:24 GMT
This will be where the Game Designers think up puzzles and other game-related activities for the players.
Writers, I guess comment here once in a while to help connect story to puzzle?
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Post by Joe Crimi (Lead Game Designer) on Feb 19, 2016 5:50:58 GMT
If we're going to start with the Sundial near Salisbury for the first story clue, we could mark a certain time with a colored sticker or something and then use that time as a key to a cipher maybe?
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Post by Matt M (Game Designer) on Feb 19, 2016 21:36:58 GMT
That would be a good way to bring the sundial in, I guess. If we're sure we want to use it.
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Post by Joe Crimi (Lead Game Designer) on Feb 23, 2016 15:48:52 GMT
So currently still waiting for the writers to send us the first few story things. I'm the meantime, does anyone have any ideas about how to incorporate the Salisbury sundial into some sort of puzzle?
All I can really think of is turning the arm on it to create a rotX cipher
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Post by Michael F-T (Hopeless NEET) on Feb 25, 2016 2:26:13 GMT
So, writers have come up with an activity idea for the first day/missing poster thingie. Seeing that PLAID is kind of a crazy motherfucker, I was thinking that he'd have a puzzle built into the poster as a right of passage/a way to keep the normies out of his forum. Anywho, my idea was to have a ciphered URL on the poster itself alongside the google voice number. Once one calls the number, the recorded message would just be him ranting about something unimportant, but he'd enunciate certain words strangely, which would serve as clues to solve the cipher. But yeah, if you have a better idea than go for it. Mainly just have a puzzle that starts with the poster and ends on the forum, as to add some interactivity to the first day instead of just going to a website. I think having some sort of combo of both an address and the phone number would be cool, but that's just me Also, make sure to check out the google doc linked in the email from earlier today, to ensure y'all are down with the direction and all that.
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Post by Joe Crimi (Lead Game Designer) on Feb 25, 2016 4:47:45 GMT
I can work with that
If someone is good at speaking in code, then we can make a voicemail script that someone has to listen to to figure out.
Otherwise, we can just put a Pigpen/Diagrammatic cipher (https://en.wikipedia.org/wiki/Pigpen_cipher) on the wanted posters (?)
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Post by Matt M (Game Designer) on Feb 25, 2016 4:55:33 GMT
Yeah, I like the pigpen cipher too. Either one works.
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Post by Michael F-T (Hopeless NEET) on Feb 25, 2016 14:53:49 GMT
I'm going to be PLAID for the in-person stuff, etc. so when you've got a script for the message, just send it on over, and I can record it ASAP
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Post by Joe Crimi (Lead Game Designer) on Feb 25, 2016 16:42:22 GMT
You'll need to record it off of Lily's phone, Google Voice is weird that way
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Post by Will S (lead Artist) on Feb 25, 2016 19:49:40 GMT
voicemail number is set up and working. rabbit hole is in the voicemail.
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